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Henrique Celso
Independent creative · based in Brazil

Henrique Celso

Creative / Visual Designer

A multidisciplinary creative working across design, motion, image and 3D — turning ideas into visual experiences.

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Motion reel

selected work

Different disciplines. One creative practice.

I don't work within a single medium. I work with whatever the idea needs.

My professional identity isn't built on a single specialty, but on the ability to combine different creative disciplines according to what each project asks for. Depending on the brief, that means moving between concept, design, image creation, animation, editing and final delivery.

The strongest value of working this way shows up on projects where a client needs one creative capable of contributing across several stages at once, from the first concept to the final file.

The technique matters, but the work starts before it: understanding the idea and finding the clearest visual way to say it.

the path

An expanding toolkit, not a change of career.

I started in 2013 as a graphic designer. Each discipline I picked up after that was added to solve a problem the previous one couldn't — never as a reset.

2013

Graphic design

The foundation: composition, type, hierarchy and the discipline of making an idea legible.

then

Motion & audiovisual

Animation, video editing, color and compositing — design extended into time, rhythm and sound.

then

Illustration & visual development

Building the images themselves instead of only arranging them — characters, worlds, visual language.

now

3D painting & texturing

Hand-painted surfaces in Substance Painter, where the graphic side of the practice meets 3D production.

what I do

Concept to final delivery.

On most projects I take part in several stages rather than a single hand-off. That continuity is usually what keeps a piece coherent from the first sketch to the export.

Tools
Photoshop After Effects Illustrator Premiere Pro DaVinci Resolve Substance Painter
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